AI Insights · Timothy · July 2022
Top 5 NFT Games on iOS in Europe for Q2 2022
Discover the performance trends of the top 5 NFT games on iOS in Europe during the second quarter of 2022, based on data from Sensor Tower.
During the second quarter of 2022, the top 5 NFT games on the iOS platform in Europe showed varied performance trends in terms of weekly downloads, revenue, and active users. Here's a detailed look at each application's performance.
STEPN saw a significant fluctuation in weekly downloads. Starting from 64.6K in late March, downloads peaked at 145.2K by late April before gradually declining to 19.8K in mid-June. The app then rebounded slightly to 64.2K in the final week of June. Active users mirrored this trend, starting at 56.2K and peaking at 241.9K in late May before dropping to 174.5K by mid-June and ending the quarter at 209.9K. Revenue data was not provided for this period.
Walken.io had its highest weekly downloads in the first week of June with 171.4K, then saw a steady decline to 27.3K by the end of the month. Active users started strong at 97.1K but decreased steadily to 65.1K by late June. No revenue data was available for this app.
Aglet - Avatar Social Game experienced a dramatic increase in weekly downloads, starting with 597 in late March and peaking at 97.4K in early May. This was followed by a decline to 3K by the end of June. Weekly revenue followed a similar pattern, starting low and peaking at $19.5K in early May before tapering off to $1.3K in late June. Active users saw a surge from 8.4K in late March to 107.4K in mid-May, gradually decreasing to 44.1K by the end of June.
IMVU: 3D Avatar Creator & Chat maintained relatively stable weekly downloads, ranging from 11.3K to 16.3K throughout the quarter. Weekly revenue showed a decline from $53.2K in late March to around $24.5K in mid-June, before slightly rebounding to $28.5K by the end of June. Active users saw minor fluctuations, starting at 262K and peaking at 294.8K in early May, then declining to 237.8K by late June.
Highrise: Avatar, Chat & Games had a steady increase in weekly downloads, starting at 8K in late March and reaching 19K by the end of June. Weekly revenue fluctuated, beginning at $35.8K in late March, peaking at $33.5K in late June, and showing some dips in between. Active users saw a consistent rise from 51K in late March to 71K by the end of June, indicating a growing user base.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.